Tol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -2, D:1) a quokka corpse (skeletalised by now) (12, -16, D:1) a rat skeleton (12, -4, D:1) a quokka skeleton (12, 5, D:1) a +0 club (14, 23, D:1) a ball python skeleton (34, 10, D:1) a +0 club 3 stones (44, -6, D:1) a +0 dagger (44, 23, D:1) a +0 whip 5 stones (47, 7, D:1) a +0 ring mail (49, 35, D:1) a ball python corpse (skeletalised by now) (54, -5, D:1) a ball python corpse (skeletalised by now) (55, -12, D:1) a +0 club (58, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (1, 13, D:2) a quokka corpse (skeletalised by now) (7, 4, D:2) a +0 robe (7, 14, D:2) a +0 long sword (9, 21, D:2) a +0 chain mail (15, 15, D:2) 3 flux baubles (18, -6, D:2) a +0 plate armour (28, -4, D:2) a ball python corpse (28, 18, D:2) an adder corpse (skeletalised by now) (38, 16, D:2) a +0 dagger (42, 11, D:2) a bat corpse (skeletalised by now) (43, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 3, D:3) a +0 dagger (0, 4, D:3) 2 stones (1, -2, D:3) a quokka corpse (2, 4, D:3) a +2 dagger a +0 quarterstaff (8, -1, D:3) a +0 robe (9, 11, D:3) a scroll of vulnerability (16, 12, D:3) a +0 club