Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5562780927369084056 0 TranqWillizer the Magician (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on Aug 10, 2026. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (39 turns). TranqWillizer the Magician (Djinni Fire Elementalist) Turns: 39, Time: 00:01:32 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft + Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python misses you. The ball python bites you but does no damage. You closely miss the ball python. The foxfire burns the ball python. The ball python is moderately wounded. The ball python bites you. The ball python closely misses you. You hit the ball python. You kill the ball python! You see here a ball python corpse. You encounter an endoplasm. You encounter a kobold. It is wielding a +0 short sword. The endoplasm quivers. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm quivers. The endoplasm barely misses you. You hit the endoplasm but do no damage. The foxfire burns the endoplasm. The endoplasm is heavily wounded. The foxfire burns the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The cold chills you terribly! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... ## .. K .#### .# #.... .. # #.######. ## #.######.# ##. ####.##.....###. ## ##. ......J@.##.###.#. ### # #.....J..##.####.#####.. #.##..#####†####.###..# ##.......#∩##~~..## ......#.#####..~~##<# .#### #.###..###.#### #....#####.### #########.#.### ### # .#### You could see 2 endoplasms and a kobold (asleep). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TranqWillizer the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | TranqWillizer set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Foxfire || 2 Armour: Robe || 5 Dodge: Dodged || 5