Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7199186238705205321 1066 TranqWillizer the Magician (level 8, -5/54 HPs) Began as a Djinni Conjurer on Aug 18, 2026. Was a Follower of Makhleb. Slain by a two-headed ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:41:44 (5060 turns). TranqWillizer the Magician (Djinni Conjurer) Turns: 5060, Time: 00:41:45 Health: -5/54 AC: 7 Str: 6 XL: 8 Next: 52% Gold: 199 EV: 11 Int: 28 God: Makhleb [*.....] SH: 0 Dex: 12 rFire + + . (33%) n - +1 short sword (venom) rCold x . . (150%) b - orb {Mesmerism} rNeg . . . (100%) a - +1 robe rPois ∞ (0%) j - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves {Stlth+} SInv . g - amulet of faith Will +.... i - ring of willpower Stlth +++ e - +6 ring of intelligence HPRegen 0.29/turn %: faith, infuse magic (-6 HP) @: on mesmerism cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons c - a +1 devious dagger d - a +2 quarterstaff of chaos n - a +1 short sword of venom (weapon) o - a +0 falchion of holy wrath Missiles l - 5 boomerangs m - 12 poisoned darts Armour a - a +1 robe (worn) b - an orb of mesmerism (worn) f - a +0 pair of gloves of stealth (worn) j - a +2 helmet (worn) k - a +0 robe of positive energy Jewellery e - a +6 ring of intelligence (worn) g - an amulet of faith (worn) i - a ring of willpower (worn) Talismans h - a maw talisman Scrolls f - a scroll of fear c - a scroll of teleportation {unknown} a - a scroll of enchant armour e - a scroll of brand weapon {unknown} r - a scroll of revelation h - a scroll of identify {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of mutation {unknown} j - 2 potions of might {unknown} k - a potion of attraction {unknown} n - a potion of brilliance {unknown} l - 2 potions of curing {unknown} o - a potion of haste {unknown} p - a potion of enlightenment {unknown} Skills: * Level 2.0 Fighting + Level 1.3(1.5) Short Blades + Level 1.2(1.5) Long Blades + Level 2.9 Dodging + Level 2.2 Stealth * Level 7.1 Spellcasting * Level 7.1 Conjurations * Level 7.1 Hexes * Level 7.1 Summonings * Level 7.1 Necromancy * Level 7.1 Translocations * Level 7.1 Forgecraft * Level 7.1 Fire Magic * Level 7.1 Ice Magic * Level 7.1 Air Magic * Level 7.1 Earth Magic * Level 7.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 2% 4 d - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d62% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Construct Spike Laun Frge 100% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism detonates feebly. You see here a bubbling black potion. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! Your orb emits a pulse of dizzying energy. The two-headed ogre hits you with a +0 giant club! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, dazed, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, dazed, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre snaps out of its daze. (Press . to maintain the ray.) You stop channelling your searing ray. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######?.### #.)..<.∩.>..... #.## #..........###. ..# #####...ß.ß#ß####. #.## .................. #. ##.###...#.########. #. #..##....#..## ## ..########.###.#..##...## # .##....#.:.##..#..# ##..##### #.....O@.##.## #...... ###!###......#####...... #..# ##.##..##......### #.## #.##..##......## ... ##.##............. #.## ##..##.###......### ...#####..###†# #.......# #.<.......####.#########... #.........##.†..###### #.# You could see a two-headed ogre. Vanquished Creatures Sigmund (D:2) A black bear (D:5) 2 ogres (D:4) 3 scorpions (D:5) 2 hounds 2 orc priests Crazy Yiuf (D:3) 2 sleepcaps An orc wizard (D:3) Robin (D:2) 12 adders 4 gnolls 4 dart slugs 19 orcs A ribbon worm (D:2) 6 endoplasms 7 hobgoblins 5 quokkas 4 ball pythons 8 bats 2 frilled lizards 15 goblins 8 kobolds 7 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TranqWillizer the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | TranqWillizer set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 332 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 332 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1245 | D:2 | Encountered Robin 1257 | D:2 | Encountered Sigmund 1258 | D:2 | Killed Robin 1259 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 1263 | D:2 | Killed Sigmund 1264 | D:2 | Reached skill level 5 in Spellcasting 1264 | D:2 | Reached skill level 5 in Conjurations 1264 | D:2 | Reached skill level 5 in Hexes 1264 | D:2 | Reached skill level 5 in Summonings 1264 | D:2 | Reached skill level 5 in Necromancy 1264 | D:2 | Reached skill level 5 in Translocations 1264 | D:2 | Reached skill level 5 in Forgecraft 1264 | D:2 | Reached skill level 5 in Fire Magic 1264 | D:2 | Reached skill level 5 in Ice Magic 1264 | D:2 | Reached skill level 5 in Air Magic 1264 | D:2 | Reached skill level 5 in Earth Magic 1264 | D:2 | Reached skill level 5 in Alchemy 1264 | D:2 | Reached XP level 5. HP: 11/36 MP: 0/0 1264 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1264 | D:2 | Reached XP level 6. HP: 12/41 MP: 0/0 1993 | D:2 | Reached skill level 1 in Fighting 1997 | D:2 | Found a stormy altar of Qazlal. 2597 | D:3 | Found a burning altar of Makhleb. 2599 | D:3 | Encountered an Executioner 2602 | D:3 | Found a glowing silver altar of Zin. 2605 | D:3 | Encountered an angel 2616 | D:3 | Became a worshipper of Makhleb the Destroyer 2674 | D:3 | Found a broken altar of Ashenzari. 2813 | D:3 | Found a faded altar of an unknown god. 2861 | D:3 | Reached XP level 7. HP: 16/47 MP: 0/0 2861 | D:3 | Learned a level 2 spell: Construct Spike Launcher 3206 | D:3 | Reached * piety under Makhleb 3288 | D:3 | Encountered Crazy Yiuf 3294 | D:3 | Killed Crazy Yiuf 3295 | D:3 | Reached skill level 1 in Short Blades 3827 | D:4 | Reached skill level 1 in Long Blades 3827 | D:4 | Reached XP level 8. HP: 36/53 MP: 0/0 3932 | D:4 | Found a blossoming altar of Fedhas. 3979 | D:4 | Found a sacrificial altar of Ru. 4243 | D:4 | Found a shimmering altar of Xom. 4255 | D:4 | Found a glowing golden altar of the Shining One. 4264 | D:4 | Found a hide-covered altar of Uskayaw. 4289 | D:4 | Found a staircase to the Ecumenical Temple. 4289 | D:4 | Found a statue of an orb of fire. 4295 | D:4 | Found a statue of an orb of fire. 4298 | Temple | Entered the Ecumenical Temple 4469 | D:5 | Entered Level 5 of the Dungeon 4586 | D:5 | Encountered a two-headed ogre 4871 | D:5 | Found Ziudde's Jewellery Emporium. 5060 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, minmay_misc_feat_doors D:2: cheibrodos_pilgrimage, layout_loops_ring, basic_altar, uniq_robin, uniq_sigmund D:3: layout_loops_ring, grunt_temple_overflow_order_and_chaos_2, nicolae_ashenzari_panopticon, chequers_ecumenical_altar_simple, minmay_liquid_box, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, nicolae_overflow_sandstone_temple, nicolae_ru_balanced_heart_vs_power, grunt_temple_overflow_diamond, temple_entry_dummy D:5: layout_rooms, nicolae_stop_n_shop_2 Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.1 Conjurations | 4 5 6 7 | 7.1 Hexes | 4 5 6 7 | 7.1 Summonings | 4 5 6 7 | 7.1 Necromancy | 4 5 6 7 | 7.1 Translocations | 4 5 6 7 | 7.1 Forgecraft | 4 5 6 7 | 7.1 Fire Magic | 4 5 6 7 | 7.1 Ice Magic | 4 5 6 7 | 7.1 Air Magic | 4 5 6 7 | 7.1 Earth Magic | 4 5 6 7 | 7.1 Alchemy | 4 5 6 7 | 7.1 Fighting | 1 2 | 2.0 Stealth | 2 | 2.2 Short Blades | 1 | 1.3 Long Blades | 1 | 1.2 Dodging | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 15 | 4 | 31 || 50 Melee: Whip | 10 | | || 10 Dagger | 4 | | || 4 Scimitar | 1 | 4 | || 5 Short sword | | | 31 || 31 Cast: Magic Dart | 43 | 75 | 80 || 198 Searing Ray | 16 | 11 | 18 || 45 Construct Spike L | | | 4 || 4 Fulminant Prism | | | 4 || 4 Drink: Lignification | 1 | | || 1 Read: Enchant armour | 1 | | || 1 Fear | | 1 | || 1 Revelation | | 1 | || 1 Amnesia | | 1 | || 1 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 13 | 18 | 34 || 65 None | | 1 | || 1 Dodge: Dodged | 13 | 8 | 24 || 45