TranqWillizer Level 1 of the Dungeon (5, 2, D:1) a hobgoblin skeleton (5, 4, D:1) a +0 quarterstaff of pain (8, -27, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (30, -26, D:1) a +0 hand axe (31, 1, D:1) a +0 club a goblin skeleton (33, -29, D:1) a +0 club a goblin skeleton (34, -29, D:1) a rat skeleton (45, -14, D:1) a +0 mace (45, -8, D:1) a bat skeleton (45, -5, D:1) a +0 short sword (46, 8, D:1) a bat skeleton (48, -22, D:1) a rat skeleton (51, -29, D:1) a +0 leather armour (53, -20, D:1) a ball python skeleton (54, 4, D:1) a goblin corpse (skeletalised by now) (56, 9, D:1) a rat corpse (skeletalised by now) (62, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 potions of moonshine (1, -3, D:2) a ball python skeleton (2, 1, D:2) a +0 club a +0 club a +0 dagger of venom a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton a goblin skeleton (3, -3, D:2) an adder skeleton a rat skeleton (3, 1, D:2) a +0 whip a kobold skeleton a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton (3, 15, D:2) a +0 ring mail (4, 1, D:2) a +1 dagger of electrocution a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (5, -22, D:2) a +0 mace (5, -13, D:2) a +0 club a stone (5, 1, D:2) a +0 club a goblin skeleton (8, -6, D:2) a +0 robe (10, 1, D:2) a +0 hand axe (13, -1, D:2) a +0 club a goblin skeleton (15, -23, D:2) a +0 spear (20, -11, D:2) a bat skeleton (22, -2, D:2) a +0 leather armour (22, 5, D:2) a +0 short sword (23, 6, D:2) a +0 whip (29, -5, D:2) a +0 short sword (34, -14, D:2) a +0 club (34, -3, D:2) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 25, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (9, -44, D:3) a +0 short sword a kobold corpse (skeletalised by now) (14, -38, D:3) a rat corpse (skeletalised by now) (16, -32, D:3) a +0 ring mail (20, -22, D:3) a +1 whip of freezing (26, -17, D:3) a +2 helmet (31, -50, D:3) a hobgoblin skeleton (36, -32, D:3) a +0 dagger a +0 leather armour (37, -34, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (37, -32, D:3) a +0 animal skin (45, -46, D:3) a +0 leather armour (49, -15, D:3) a +0 club (50, -49, D:3) a +0 flail a +0 club an orc skeleton (51, -50, D:3) a +0 trident (52, -50, D:3) a +0 whip a +0 scale mail of archery (58, -31, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gintuur's Weapon Shop 3 poisoned darts (19 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 orcbow (44 gold) 5 large rocks (82 gold) a +0 falchion (33 gold) a +0 quarterstaff (55 gold) a +0 falchion (33 gold) (1, 1, D:4) a dwarf skeleton (1, 6, D:4) an oni skeleton (3, 2, D:4) a dwarf skeleton (4, 0, D:4) a jackal corpse (skeletalised by now) (6, -1, D:4) a human skeleton (6, 0, D:4) the +0 falchion "Ciummeyj" {flame, rPois rC+ rN+} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (6, 12, D:4) a human skeleton (7, 10, D:4) a dwarf skeleton (7, 13, D:4) a dwarf skeleton (10, 11, D:4) a human skeleton (13, -25, D:4) a +0 dagger (15, 23, D:4) 2 potions of moonshine (21, -35, D:4) a +0 dagger 4 stones (23, -2, D:4) the +0 ring mail "Xox Penue" {Harm rF+ Will- Dex+4 SInv} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (25, -25, D:4) a +0 club (28, -29, D:4) a +0 lajatang (30, -18, D:4) a hobgoblin corpse (skeletalised by now) (51, -4, D:4) a +0 dagger a kobold skeleton (56, -28, D:4) a black bear skeleton (58, -32, D:4) a +0 trident (62, 16, D:4) a +0 dagger a +0 club Level 5 of the Dungeon (1, 0, D:5) the +1 fire dragon scales of Buegeole {rPois rF++ rC- Dex+3} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (2, 0, D:5) 2 gold pieces (4, 0, D:5) a potion of might (5, 3, D:5) a +0 robe (6, 0, D:5) a storm talisman (8, 0, D:5) 17 gold pieces (9, 0, D:5) a +0 long sword (10, -4, D:5) a scroll of identify (28, 12, D:5) a +0 trident (37, -31, D:5) a water moccasin corpse (skeletalised by now) (37, -30, D:5) a +1 antimagic trident an orc corpse (skeletalised by now) (46, 10, D:5) a jackal skeleton (48, -34, D:5) an adder skeleton (49, -34, D:5) a +0 club a +0 chain mail an orc skeleton (53, -27, D:5) a +0 dagger (60, -33, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Mipneur's Weapon Emporium a +0 falchion (42 gold) a +0 rapier (77 gold) a +0 dagger (28 gold) the +3 orcbow "Vuodal" {freeze, ^Fragile rPois rC+ SInv} (546 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +1 mace of protection (148 gold) a +0 long sword (49 gold) a +0 great sword (140 gold) a +0 dagger (28 gold) a +0 whip (35 gold) (1, -2, D:6) a +0 club