Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8906779026980039905 79 TranqWillizer the Apothecary (level 4, 0/31 HPs) Began as a Merfolk Wanderer on Sept 18, 2026. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:44 (1187 turns). TranqWillizer the Apothecary (Merfolk Wanderer) Turns: 1187, Time: 00:04:45 Health: 0/31 AC: 6 Str: 11 XL: 4 Next: 38% Magic: 7/7 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (100%) e - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) f - +2 helmet {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear d - a +0 sling e - a +2 dagger of electrocution (weapon) Armour b - a +0 pair of boots (worn) c - a +0 robe (worn) f - a +2 helmet of ice (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} Potions w - a potion of heal wounds f - a potion of resistance {unknown} Skills: + Level 0.7 Fighting * Level 1.3 Short Blades + Level 4.0 Polearms - Level 3.7 Stealth + Level 2.5 Spellcasting + Level 4.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 1% N/A 58% 3 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Petrify Alch/Erth 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The adder misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. The adder barely misses you. The gnoll hits you but does no damage. You hit the adder. The adder is severely wounded. The adder barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the adder. Lightning courses through the adder!! You kill the adder! The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You barely miss the gnoll. You closely miss the gnoll. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. Lightning courses through the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. Your Polearms skill increases to level 4! You hit the gnoll but do no damage. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. You die... #.# #.# #.# ## #.#### .....########....## ............#.....#### ......#####.#††....... ......#####......<#### .$....j@.##......## .....j##........## ..... ####.#.### .... #.#.# ... #.#.# .. ..#+# . ##. . . You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 4 dart slugs A ribbon worm (D:2) 4 hobgoblins (D:1) 4 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) 4 endoplasms (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TranqWillizer the Merfolk Wanderer began the quest for the | Orb. 0 | D:1 | TranqWillizer set off with the following items: a +0 spear, | a +0 pair of boots, a +0 robe, a potion of heal wounds; and | the following spell memorised: Poisonous Vapours; and the | following spells available to memorise: Fulminant Prism, | Petrify. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 547 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1173 | D:2 | Reached skill level 1 in Short Blades 1173 | D:2 | Reached XP level 4. HP: 12/31 MP: 7/7 1187 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, grunt_decor_arrowhead D:2: layout_loops_corners Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 1 | 1.3 Polearms | 4 | 4.0 Fighting | | 0.7 Stealth | | 3.7 Spellcasting | | 2.5 Alchemy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 115 | 15 || 130 Melee: Spear | 88 | || 88 Dagger | 27 | 15 || 42 Stab: Sleeping | 15 | || 15 Armour: Robe | 64 | 11 || 75 Dodge: Dodged | 51 | 15 || 66