Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5071965991452140921 33 TranqWillizer the Magician (level 3, 0/27 HPs) Began as a Djinni Air Elementalist on Sept 25, 2026. Was an Initiate of Makhleb. Constricted to death by Sigmund (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:18 (1558 turns). TranqWillizer the Magician (DjAE) Turns: 1558, Time: 00:11:19 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 47% Gold: 50 EV: 6 Int: 18 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . (33%) d - +1 spear rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 2 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +1 spear (weapon) Armour a - a +0 robe (worn) c - a +0 leather armour Jewellery e - a +5 ring of evasion (worn) Wands p - a wand of polymorph (4) Scrolls b - a scroll of blinking i - 2 scrolls of identify w - a scroll of enchant weapon I - 3 scrolls of immolation Potions d - a potion of lignification {unknown} c - 3 potions of curing j - 2 potions of brilliance {unknown} e - 2 potions of enlightenment o - a potion of attraction {unknown} Skills: * Level 1.1 Fighting + Level 0.5 Staves + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft - Level 3.2 Fire Magic - Level 3.2 Ice Magic + Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Swiftness Air 14% N/A 13% 3 d - Airstrike Air 7% 2d(1-17) 38% 4 e - Apportation Tloc 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of entangling and wearing a +0 robe (moderately wounded, 68% to hit) The zap hits Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of entangling and wearing a +0 robe (heavily wounded, 68% to hit) The zap hits Sigmund. Sigmund is heavily wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of entangling and wearing a +0 robe (heavily wounded, 68% to hit) The zap hits Sigmund. Sigmund is severely wounded. Sigmund barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of entangling and wearing a +0 robe (severely wounded, 68% to hit) The zap hits Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sigmund hits you with a +2 scythe of entangling. * * * LOW HITPOINT WARNING * * * You becomes entangled by vines. The vines constrict you. You die... Sigmund begins carving another notch in his scythe. ##### ...# ###.############### #.................# #.#@#############.# # #@# #.# #.. #.## $... #.[. ###.# #### .. ### You could see Sigmund. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 7 kobolds A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TranqWillizer the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | TranqWillizer set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 563 | D:1 | Found a faded altar of an unknown god. 1190 | D:2 | Found a burning altar of Makhleb. 1195 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 1195 | D:2 | Learned a level 1 spell: Apportation 1206 | D:2 | Became a worshipper of Makhleb the Destroyer 1419 | D:2 | Reached skill level 1 in Fighting 1549 | D:2 | Encountered Sigmund 1558 | D:2 | Constricted to death by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, basic_ecumenical_altar D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Fighting | 1 | 1.1 Staves | | 0.5 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 5 Spear || 22 Dagger || 1 Cast: Shock || 57 Read: Identify || 2 Enchant weapon || 1 Immolation || 1 Blinking || 1 Fog || 1 Vulnerability || 1 Poison || 1 Stab: Sleeping || 2 Armour: Robe || 16 Dodge: Dodged || 23