Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16503134787067941227 2 TranqWillizer the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Sept 29, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (79 turns). TranqWillizer the Grave Robber (Mummy Necromancer) Turns: 79, Time: 00:00:59 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 3/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 sling Armour b - a +0 robe (worn) Skills: + Level 0.1 Fighting + Level 1.6 Dodging + Level 1.6 Stealth * Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You hit the jackal but do no damage. The jackal misses you. The jackal bites your soul wisp but does no damage. The jackal bites your soul wisp. Your soul wisp returns to where it belongs. The jackal is no longer weakened. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. You see here a rat corpse. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. The jackal leaves your sight. You hit the jackal but do no damage. The jackal bites you but does no damage. You are too injured to fight recklessly! You completely miss the jackal. The jackal bites you but does no damage. The jackal leaves your sight. You closely miss the jackal. The jackal bites you. The jackal closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (chance to affect: 66%) You feel a surge of power! The jackal struggles to resist. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The jackal attacks as it pursues you! The jackal bites you but does no damage. You close the door. The jackal bites you. You die... ##.########.......##. #.........#!..†...##. #.........#.......##. #.........#####.#.##. #.........# #.#.##. #.........# #.#.##. #.........#####.#.... #...............##.## #...@h....#######...# ##+#+#########....... #h# #.......<.. #h# ####....... #g# ####...# #K## ##.## #.h# #.. #..g..# #### #....##..# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TranqWillizer the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 79 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, minmay_pentomino_w4 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Soul Splinter || 4 Armour: Robe || 15 Dodge: Dodged || 11