TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 8, D:1) a +0 leather armour (10, -3, D:1) a quokka skeleton (10, 1, D:1) a quokka corpse (skeletalised by now) (10, 16, D:1) a ball python corpse (skeletalised by now) (14, 12, D:1) a ball python corpse (skeletalised by now) (21, 1, D:1) a +0 leather armour (23, 7, D:1) a Trismegistus Codex (28, 8, D:1) 5 stones (32, 23, D:1) a +0 dagger (33, 8, D:1) a +0 short sword (33, 19, D:1) a +0 dagger (33, 22, D:1) a hobgoblin corpse (skeletalised by now) (36, 34, D:1) a +0 dagger (54, 32, D:1) a bat corpse (skeletalised by now) (56, 48, D:1) a jackal corpse (skeletalised by now) (57, 48, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of haste (7, 1, D:2) a rat corpse (7, 2, D:2) a +0 club a goblin corpse (14, -5, D:2) a +0 club a +0 short sword a goblin corpse a kobold corpse (14, -4, D:2) a +0 club