TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (4, -9, D:1) a frilled lizard skeleton (4, -8, D:1) a hobgoblin skeleton (9, -11, D:1) a rat skeleton (10, -11, D:1) a goblin skeleton (12, 0, D:1) a bat skeleton (13, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -23, D:1) a rat skeleton (20, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 7, D:1) 2 stones a kobold skeleton (27, 20, D:1) a +0 club (29, -3, D:1) 9 stones (42, 6, D:1) 2 stones (45, 15, D:1) a +0 club (48, 16, D:1) a +0 whip (56, 14, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 26, D:2) a bat corpse (0, 27, D:2) a quokka corpse (1, 7, D:2) a rat corpse