TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -22, D:1) 5 stones (23, -4, D:1) a +0 sling (30, -35, D:1) 4 stones (38, -3, D:1) a jackal corpse (skeletalised by now) (42, -3, D:1) a jackal corpse (skeletalised by now) (43, -30, D:1) a +0 scale mail (43, -3, D:1) a jackal corpse (skeletalised by now) (49, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -30, D:1) a +0 short sword (56, -21, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (56, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (1, 0, D:2) a +0 club a goblin corpse (6, -12, D:2) a bat corpse (skeletalised by now) (8, -10, D:2) a frilled lizard corpse (skeletalised by now) (10, 0, D:2) a dart slug corpse (12, -16, D:2) a +0 ring mail (21, -21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, -15, D:2) a +0 robe (28, -20, D:2) a +0 ring mail (32, 17, D:2) a +0 flail