TrapHz Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 5, D:1) a rat corpse (skeletalised by now) (3, 22, D:1) 3 stones (8, -5, D:1) a jackal corpse (skeletalised by now) (12, -5, D:1) a jackal corpse (skeletalised by now) (15, -9, D:1) a frilled lizard corpse (skeletalised by now) (16, -3, D:1) a frilled lizard corpse (skeletalised by now) (16, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, -3, D:1) a hobgoblin skeleton (22, 29, D:1) a +0 dagger (24, 11, D:1) 5 large rocks (24, 21, D:1) a ball python skeleton (25, -8, D:1) 3 poisoned darts (32, 0, D:1) a quokka corpse (skeletalised by now) (43, -4, D:1) a frilled lizard corpse (skeletalised by now) (43, 3, D:1) a rat corpse (skeletalised by now) (48, 7, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe of willpower (0, 5, D:2) a +0 flail a gnoll corpse (0, 6, D:2) a +0 club a goblin corpse (0, 17, D:2) a +0 leather armour (8, 22, D:2) 6 poisoned darts (26, 4, D:2) a +0 sling (34, -1, D:2) a +0 club 9 stones (35, -3, D:2) a rat corpse (skeletalised by now) (35, 2, D:2) 2 stones (38, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 2, D:2) a +0 scale mail