TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -45, D:1) a ball python corpse (skeletalised by now) (4, -1, D:1) a +0 dagger (14, -41, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, -47, D:1) a bat corpse (skeletalised by now) (20, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, -25, D:1) 2 poisoned darts (28, -18, D:1) a +0 ring mail (31, -58, D:1) a +0 robe (31, -29, D:1) a +0 club (32, -47, D:1) a bat corpse (skeletalised by now) (36, -16, D:1) a rat corpse (skeletalised by now) (42, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -21, D:1) a rat skeleton (46, -22, D:1) a hobgoblin skeleton (53, -28, D:1) a bat skeleton (55, -28, D:1) a ball python skeleton (57, -38, D:1) 6 stones (58, -18, D:1) a +0 sling (58, -7, D:1) a ball python skeleton (59, -39, D:1) a +0 dagger (69, -8, D:1) a bat corpse a giant cockroach corpse (70, -7, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (5, 8, D:2) a +0 flail a gnoll corpse (18, 10, D:2) a ball python corpse (19, 10, D:2) an adder corpse