TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 0, D:1) a +0 dagger (5, 0, D:1) a rat corpse (skeletalised by now) (7, 21, D:1) a +0 chain mail (8, 6, D:1) a +0 dagger (9, 8, D:1) a +0 leather armour (13, 23, D:1) a +0 leather armour (14, 8, D:1) a +0 sling (14, 9, D:1) 3 stones (21, 11, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (22, 9, D:1) a +0 dagger (22, 12, D:1) a +0 dagger (39, 0, D:1) a +0 short sword 5 stones a kobold skeleton (45, -8, D:1) a rat corpse (skeletalised by now) (58, 33, D:1) a +0 club (65, 29, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (14, 17, D:2) an adder skeleton (27, 12, D:2) 5 stones (29, 34, D:2) a rat corpse (29, 35, D:2) a ball python corpse (31, -7, D:2) 3 stones (33, 11, D:2) 6 gold pieces (33, 12, D:2) a +0 dagger a goblin corpse (45, 19, D:2) a potion of curing