Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3470250739383472517 25 TrapHz the Conjurer (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on Jan 14, 2025. Mangled by Natasha (9 damage) ... on level 1 of the Dungeon. The game lasted 00:05:56 (1118 turns). TrapHz the Conjurer (Deep Elf Conjurer) Turns: 1118, Time: 00:05:57 Health: -7/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 2/8 EV: 11 Int: 22 God: Gold: 66 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... f - amulet of regeneration Stlth ++ i - ring of poison resistance HPRegen 1.02/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-7 -> -7), resistant, slowed, very slow A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of regeneration (around neck) i - a ring of poison resistance (left hand) Scrolls d - a scroll of brand weapon e - a scroll of identify {unknown} g - 2 scrolls of noise {unknown} h - a scroll of amnesia {unknown} j - a scroll of silence {unknown} Potions b - 2 potions of magic k - a potion of might {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Erth 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - cerulean imp Aim: a cerulean imp, wielding a +1 spear (heavily wounded, summoned, 69% to hit) The searing ray hits the cerulean imp. The cerulean imp is severely wounded. (Press . to maintain the ray.) The adder misses you. Natasha claws you. The cerulean imp misses you. You can't go down here! The adder bites you. Natasha closely misses you. The cerulean imp barely misses you. You climb upwards. The cerulean imp disappears in a puff of smoke! There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (lightly wounded, 74% to hit) The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) The adder bites you. Natasha stares at you and mumbles some strange words. You feel yourself slow down. The adder barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 74% to hit) The searing ray misses Natasha. (Press . to maintain the ray.) The adder closely misses you. Natasha claws you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! It was a potion of resistance. You feel protected. You feel sick. Natasha claws you! Ouch! That really hurt! You die... Natasha begins licking her fur clean. ### ##.## ####.... ####.##..## ########....##.... #.....##.##.##..## #@S..............) #h....##.##.##.... #.....##.##....... #.....##.##.##..#. #......#.##....... #.).......†....... #.....#.###....)#. #.....#..##.##..#. #.....##....##..#. You could see Natasha and an adder. Vanquished Creatures 3 bats (D:1) 8 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrapHz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 336 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 422 | D:1 | Reached skill level 5 in Conjurations 1094 | D:2 | Noticed Natasha 1106 | D:1 | Learned a level 2 spell: Searing Ray 1118 | D:1 | Mangled by Natasha Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_rooms, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 41 Searing Ray || 4 Use: Scroll || 2 Potion || 1 Armour: Robe || 15 Dodge: Dodged || 18