TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, 13, D:1) a +0 scale mail (11, -32, D:1) a +0 dagger 5 stones (12, -10, D:1) a quokka skeleton a rat skeleton (18, -20, D:1) a ball python corpse (skeletalised by now) (18, -4, D:1) 3 stones a kobold skeleton (20, -31, D:1) a +0 ring mail (23, -35, D:1) a +0 ring mail (24, -26, D:1) a +0 dagger (26, -13, D:1) a +0 dagger (31, -3, D:1) a rat corpse (skeletalised by now) (31, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, -18, D:1) a rat skeleton (44, -7, D:1) a bat skeleton (44, -3, D:1) a jackal skeleton (46, 4, D:1) a +0 hand axe (47, -23, D:1) a +0 dagger a goblin skeleton (47, 4, D:1) a +0 dagger a goblin skeleton (50, 10, D:1) a ball python corpse (54, -30, D:1) a quokka corpse Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (0, 1, D:2) a +0 flail a gnoll corpse (1, 8, D:2) 2 stones (2, 1, D:2) a +0 club a kobold corpse (7, 7, D:2) a ring of resist corrosion