TrapHz Level 1 of the Dungeon (0, 0, D:1) a potion of curing (1, -10, D:1) a +0 short sword (15, 14, D:1) a +0 robe (23, -17, D:1) a +0 short sword (25, -18, D:1) a +0 club 3 stones (27, -14, D:1) a +0 dagger a goblin corpse (28, -14, D:1) a potion of heal wounds (30, -2, D:1) 8 stones (30, 14, D:1) 12 gold pieces (31, 15, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of enlightenment (5, 14, D:2) a jackal corpse (5, 15, D:2) 8 stones (6, 14, D:2) a jackal corpse (7, 14, D:2) a scroll of amnesia (9, 10, D:2) a +0 whip (9, 19, D:2) a potion of heal wounds (18, 7, D:2) a +0 robe