TrapHz Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 38, D:1) a +0 short sword (8, 38, D:1) a ball python skeleton (12, 16, D:1) a ball python skeleton (15, 2, D:1) a hobgoblin skeleton (16, 7, D:1) a +0 club 5 stones a kobold skeleton (16, 47, D:1) 2 boomerangs (17, 47, D:1) a blade talisman (18, 39, D:1) a ball python corpse (skeletalised by now) (25, 21, D:1) 4 stones (25, 33, D:1) a +0 dagger (25, 34, D:1) a +0 short sword 5 stones (27, 4, D:1) a +0 spear (27, 36, D:1) a ball python skeleton (28, 36, D:1) a +0 whip 5 stones a kobold skeleton (38, 34, D:1) a +0 club (40, 16, D:1) a +0 dagger a goblin skeleton (43, 8, D:1) a +0 short sword a stone (43, 25, D:1) a +0 quarterstaff (44, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Dutzeh's General Store 9 stones (12 gold) 9 stones (12 gold) a scroll of noise (14 gold) a scroll of enchant weapon (105 gold) 2 stones (2 gold) a scroll of poison (56 gold) (0, 0, D:2) a +0 plate armour (3, -10, D:2) a +0 club (6, 3, D:2) an adder corpse (skeletalised by now) (15, -4, D:2) 5 stones (16, 7, D:2) a quokka corpse (skeletalised by now) (16, 39, D:2) 3 stones (24, 32, D:2) a scroll of identify (24, 33, D:2) a scroll of poison (25, 31, D:2) the +10 dagger "Dezxefan" {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (43, -5, D:2) a frilled lizard corpse