TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -6, D:1) a +0 whip a kobold skeleton (7, -7, D:1) 2 stones a +0 short sword a kobold skeleton (8, -2, D:1) 2 stones (14, -6, D:1) a jackal skeleton (16, -7, D:1) a jackal skeleton (17, -8, D:1) a jackal skeleton (17, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 9, D:1) a hobgoblin corpse (skeletalised by now) (42, -9, D:1) a frilled lizard skeleton (46, 24, D:1) a quokka corpse (skeletalised by now) (47, 2, D:1) 7 stones (55, 25, D:1) a +0 robe (57, 23, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 club (4, 5, D:2) a +0 spear (7, -5, D:2) a +0 war axe (11, 1, D:2) 5 stones (14, 3, D:2) a bat corpse (16, -17, D:2) a +0 robe (17, -11, D:2) 4 stones (20, -2, D:2) a +0 short sword (21, -17, D:2) a hobgoblin corpse (skeletalised by now) (22, -18, D:2) a hobgoblin corpse (skeletalised by now) (22, -1, D:2) 4 poisoned darts (26, -3, D:2) a +0 whip (27, 0, D:2) a +0 whip (31, 0, D:2) a +0 whip a gnoll skeleton (33, -11, D:2) a bat skeleton (35, -12, D:2) a +0 whip (37, 0, D:2) a +0 whip a gnoll corpse (skeletalised by now) (37, 1, D:2) a +0 whip (38, -12, D:2) a bat skeleton (40, -5, D:2) a giant cockroach corpse (40, -3, D:2) a +0 dagger (40, 0, D:2) a +0 dagger (48, -2, D:2) a +0 club (49, -2, D:2) 6 stones