TrapHz Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a ball python corpse (skeletalised by now) (8, 21, D:1) a hobgoblin corpse (skeletalised by now) (29, 21, D:1) a +0 short sword (42, 36, D:1) a +0 robe Level 2 of the Dungeon (8, 13, D:2) 7 stones (9, 2, D:2) 6 stones (13, 23, D:2) a +0 club (24, -10, D:2) a ball python corpse (skeletalised by now) (24, 22, D:2) a bat skeleton (25, 12, D:2) a stone (27, 13, D:2) a +0 ring mail (31, 3, D:2) 4 boomerangs (31, 29, D:2) a +0 pair of boots (35, -2, D:2) a +0 ring mail (39, 41, D:2) a ball python corpse (skeletalised by now) (42, 1, D:2) a +0 dagger (46, 2, D:2) 6 stones (47, 41, D:2) a ball python corpse (skeletalised by now) (49, 24, D:2) a rat skeleton (50, 25, D:2) a +0 short sword 5 stones a kobold skeleton (53, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (4, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 22, D:3) 6 curare-tipped darts