TrapHz Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 12, D:1) a +1 dagger of draining (9, 7, D:1) 7 stones (10, -27, D:1) a quokka skeleton (12, -2, D:1) a hobgoblin skeleton (15, 8, D:1) a bat skeleton (16, 4, D:1) a +0 spear (18, -3, D:1) a +0 hand axe (26, -4, D:1) 4 stones (30, 7, D:1) a +0 club (32, 9, D:1) a bat skeleton (34, -4, D:1) 4 poisoned darts (34, 9, D:1) a +0 dagger a goblin skeleton (35, 10, D:1) a ball python skeleton (36, -4, D:1) a stone (36, 3, D:1) a +0 chain mail (37, -9, D:1) 5 stones (39, 10, D:1) a bat skeleton (42, 10, D:1) a quokka skeleton (45, -8, D:1) a +0 dagger (46, -7, D:1) 5 stones a +0 dagger (46, -6, D:1) a rat skeleton (46, 1, D:1) a frilled lizard corpse (skeletalised by now) (47, -17, D:1) 3 poisoned darts (47, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, -10, D:2) a +0 club a goblin corpse a bat corpse (1, -9, D:2) a +0 sling a +0 club a +0 club a goblin corpse