TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -2, D:1) a ball python corpse (skeletalised by now) (4, 3, D:1) a +0 whip (6, -15, D:1) a frilled lizard corpse (skeletalised by now) (10, 9, D:1) 9 stones (12, -9, D:1) a +0 club (12, -6, D:1) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (12, -3, D:1) a +0 short sword 5 stones (13, -9, D:1) a bat corpse (skeletalised by now) (22, 30, D:1) a +0 robe (23, -12, D:1) a rat corpse (skeletalised by now) (25, -12, D:1) a rat corpse (skeletalised by now) (25, -11, D:1) a +0 club (28, 17, D:1) a +0 trident (30, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 9, D:2) 5 stones (17, 21, D:2) an adder corpse (skeletalised by now) (24, 10, D:2) a +0 hand axe (27, 10, D:2) a +0 falchion (28, 9, D:2) 6 poisoned darts (30, 8, D:2) a +0 ring mail (31, 23, D:2) a +0 whip a kobold corpse (39, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, -39, D:3) a gnoll skeleton (4, -31, D:3) a gnoll skeleton (5, -6, D:3) a +2 heavy flail (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (5, -4, D:3) a +0 club an orc corpse (10, -29, D:3) a +0 robe a +0 leather armour (15, -12, D:3) a bat corpse