TrapHz Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 30, D:1) a +0 short sword (8, 26, D:1) 5 stones (11, 32, D:1) a rat corpse (skeletalised by now) (15, 11, D:1) a +0 leather armour (17, 3, D:1) a quokka corpse (skeletalised by now) (25, 7, D:1) a +0 dagger a goblin skeleton (25, 24, D:1) a frilled lizard skeleton (29, 39, D:1) 3 stones (34, 9, D:1) a +0 whip (36, -3, D:1) a frilled lizard skeleton (36, 13, D:1) a +0 club (36, 30, D:1) a +0 club (37, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, 45, D:1) a +0 club (43, 16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (9, -3, D:2) a ball python corpse