TrapHz Level 1 of the Dungeon (1, 9, D:1) a quokka skeleton (2, 18, D:1) a stone a kobold corpse (skeletalised by now) (4, 11, D:1) a +0 leather armour (11, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -7, D:1) a +0 club (28, -4, D:1) 5 stones (39, -9, D:1) a ball python skeleton (44, -12, D:1) a +0 plate armour (45, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -21, D:2) an adder corpse (skeletalised by now) (1, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -39, D:2) a +0 robe (29, -35, D:2) a +1 short sword of electrocution (44, 0, D:2) a ball python skeleton (44, 12, D:2) an adder skeleton (56, -37, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -18, D:3) a scroll of identify (2, -18, D:3) a +0 club a +0 ring mail an orc corpse (3, -16, D:3) a +0 trident (3, -15, D:3) a +0 dagger a +0 robe an orc corpse (3, -5, D:3) a rat corpse (4, -5, D:3) a +2 dagger of electrocution (9, -7, D:3) a +0 flail an orc corpse (10, -7, D:3) a +0 club a +0 leather armour an orc corpse (15, -21, D:3) a +0 leather armour