TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -41, D:1) 3 stones (5, -7, D:1) 6 javelins 12 gold pieces (6, -11, D:1) a quokka corpse (skeletalised by now) (7, -43, D:1) a +0 robe (7, -13, D:1) a +0 hand axe (9, -25, D:1) a ball python skeleton (9, -9, D:1) 3 stones (12, -20, D:1) a +0 dagger 4 stones (13, -29, D:1) a +0 short sword (16, -29, D:1) a bat skeleton (30, 3, D:1) a +0 leather armour (32, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 15, D:2) a frilled lizard corpse (skeletalised by now) (2, 27, D:2) a +0 short sword (6, -16, D:2) an adder skeleton (8, 20, D:2) a rat corpse (skeletalised by now) (19, -9, D:2) a frilled lizard skeleton (25, 11, D:2) 5 stones (28, 6, D:2) a frilled lizard corpse (skeletalised by now) (43, -11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (1, 2, D:3) 7 stones (7, 7, D:3) a +0 leather armour