Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17170683058257033244 57 TrapHz the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Feb 6, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:07:56 (2042 turns). TrapHz the Conjurer (Deep Elf Conjurer) Turns: 2042, Time: 00:07:57 Health: -4/19 AC: 6 Str: 4 XL: 3 Next: 73% Magic: 2/10 EV: 11 Int: 24 God: Gold: 155 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . g - +1 robe {Will+} rPois . i - +0 helmet rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . q - +0 pair of boots Will +.... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Armour g - a +1 robe of willpower (worn) i - a +0 helmet (worn) j - a +0 pair of gloves (worn) q - a +0 pair of boots (worn) Jewellery c - an amulet of regeneration (around neck) m - the ring of the Swan {rPois rF++ MP-4 Int+6} (You found it on level 2 of the Dungeon) [ring of poison resistance] Int+6: It affects your intelligence (+6). rF++: It greatly protects you from fire. rPois: It protects you from poison. MP-4: It affects your magic capacity (-4). Scrolls d - a scroll of torment {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of fog {unknown} l - a scroll of immolation {unknown} o - a scroll of teleportation {unknown} p - a scroll of identify {unknown} Potions a - 3 potions of lignification {unknown} b - a potion of magic f - a potion of brilliance {unknown} k - 2 potions of curing {unknown} n - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 2.9 Dodging + Level 2.7 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Hailstorm Conj/Ice 17% 3d6 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Frozen Ramparts Ice 8% 1d2 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Leda's Liquefaction Alch/Erth 2% N/A 69% 4 Petrify Alch/Erth 4% N/A 69% 4 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of willpower (77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of willpower (77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +0 scythe! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (extremely dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail misses Sigmund. Casting: Hailstorm (extremely dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (extremely dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. Casting: Hailstorm (extremely dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of willpower (77% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ...#..#.#.# #..# # #.#..#.#.# #..# #.#.<....†.# #..# ###......#...# #..# .............(# #..# ####..........# #..# ......##.##.## #..# ###.#.......#####..# #.####.....@.....# #. ###.....###[# #.###@# .# #.# #... .# ..# #..#### #### #..# #..# #..# You could see Sigmund. Vanquished Creatures 3 adders A ribbon worm (D:2) A dart slug (D:1) 3 bats An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins A kobold (D:1) A quokka (D:1) 3 ball pythons 3 frilled lizards (D:2) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrapHz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 251 | D:1 | Learned a level 2 spell: Searing Ray 1089 | D:2 | Reached skill level 5 in Conjurations 1089 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1156 | D:2 | Learned a level 3 spell: Hailstorm 1473 | D:2 | Identified the ring of the Swan {rPois rF++ MP-4 Int+6} 2023 | D:3 | Noticed Sigmund 2042 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, grunt_decor_cap D:2: layout_basic D:3: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Fighting | | 0.2 Dodging | | 2.9 Stealth | | 2.7 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 43 Searing Ray || 5 Hailstorm || 2 Armour: Robe || 23 Dodge: Dodged || 9