TrapHz Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -9, D:1) a +0 leather armour (15, 18, D:1) a stone (22, 21, D:1) a +0 ring mail (23, 15, D:1) a kobold skeleton (24, -4, D:1) 7 stones (24, 15, D:1) a +0 club (25, 25, D:1) a +0 ring mail (26, 18, D:1) a +0 ring mail (39, 1, D:1) a frilled lizard skeleton (40, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 morningstar (1, -6, D:2) a +0 club a goblin corpse (13, -3, D:2) a +0 dagger (16, -6, D:2) a +0 whip 2 stones a kobold corpse (16, -2, D:2) a bat corpse (17, -6, D:2) a +0 dagger a kobold corpse (17, -4, D:2) a ball python corpse (20, -3, D:2) a +0 leather armour (22, -8, D:2) an adder corpse (27, 12, D:2) a +0 dagger (28, -12, D:2) a frilled lizard corpse (skeletalised by now) (29, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -26, D:2) a +0 whip (34, -8, D:2) a rat corpse (42, -8, D:2) a ball python corpse (skeletalised by now)