TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -6, D:1) 7 stones (12, 16, D:1) a +0 dagger (12, 17, D:1) a +0 short sword (17, 37, D:1) a +0 dagger (22, 16, D:1) 3 poisoned darts (45, 6, D:1) a +0 mace (46, 34, D:1) a +0 dagger (49, 8, D:1) a jackal corpse (skeletalised by now) (51, 9, D:1) a jackal corpse (skeletalised by now) (54, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 31, D:1) a +0 hand axe (54, 35, D:1) a bat corpse (skeletalised by now) (56, 17, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 15, D:2) a +0 whip (4, -5, D:2) an adder corpse (skeletalised by now) (5, -4, D:2) a +0 club (14, 24, D:2) 2 stones (24, 19, D:2) 3 stones (25, -2, D:2) a rat corpse (skeletalised by now) (25, 26, D:2) a serpent talisman (27, 18, D:2) a +0 short sword (27, 30, D:2) a quokka corpse (29, 23, D:2) a giant cockroach corpse (30, 31, D:2) a giant cockroach corpse (31, -3, D:2) a rat corpse (skeletalised by now) (33, 27, D:2) a +0 ring mail (38, -2, D:2) a frilled lizard corpse (skeletalised by now) (43, 4, D:2) 2 stones (43, 5, D:2) a frilled lizard corpse (skeletalised by now) (49, 24, D:2) a quokka corpse (skeletalised by now) (51, 31, D:2) a +0 spear (59, 6, D:2) a +0 club a goblin corpse (skeletalised by now)