TrapHz Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 3, D:1) 9 stones (4, -9, D:1) a +0 short sword a kobold skeleton (6, 19, D:1) a +0 club (7, 18, D:1) a hobgoblin skeleton (8, 13, D:1) a +0 dagger 3 stones (10, 18, D:1) a +0 short sword (10, 21, D:1) a quokka skeleton (14, 17, D:1) a +0 dagger (28, 7, D:1) a +0 robe (32, 7, D:1) a bat skeleton (33, 1, D:1) a ball python skeleton (39, -8, D:1) a +0 leather armour (44, -8, D:1) a +0 dagger (44, 19, D:1) a +0 club a gnoll corpse (skeletalised by now) (46, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 2, D:1) a +0 leather armour (51, -11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (2, 9, D:2) 4 poisoned darts (10, 1, D:2) a +0 sling (12, 10, D:2) 4 poisoned darts (21, 18, D:2) a +0 whip (23, 33, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (29, 33, D:2) a ball python corpse (skeletalised by now) (42, -1, D:2) a potion of cancellation (43, 0, D:2) a +0 ring mail (44, 1, D:2) a hobgoblin corpse (46, 1, D:2) a +0 dagger a kobold corpse (46, 11, D:2) a +0 robe (47, 20, D:2) a +0 mace