TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a stone a +0 dagger (5, 2, D:1) a hobgoblin skeleton (13, -33, D:1) a +0 dagger (13, -14, D:1) 5 stones a +0 whip (13, 3, D:1) a ball python skeleton (14, 17, D:1) a quokka skeleton (19, -34, D:1) 4 stones (22, 12, D:1) a +0 spear (23, -8, D:1) a bat corpse (skeletalised by now) (25, -18, D:1) a +0 club (25, -5, D:1) a bat corpse (skeletalised by now) (33, 14, D:1) a bat skeleton (37, -16, D:1) 6 stones (38, 5, D:1) a bat skeleton (41, 0, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (44, 16, D:1) a +0 short sword 3 stones (46, 16, D:1) a quokka corpse (skeletalised by now) (50, 12, D:1) a rat corpse (skeletalised by now) (55, -10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, -10, D:1) a jackal corpse (skeletalised by now)