TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -8, D:1) a quokka corpse (skeletalised by now) (9, -22, D:1) a +0 dagger (9, -3, D:1) a bat corpse (skeletalised by now) (11, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -21, D:1) a hobgoblin corpse (skeletalised by now) (15, -7, D:1) a +0 club (16, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -16, D:1) a +0 dagger (31, -14, D:1) 4 stones (32, -39, D:1) a rat skeleton (36, -24, D:1) a +0 dagger (39, 1, D:1) a +0 dagger (47, -20, D:1) a frilled lizard corpse (skeletalised by now) (49, -28, D:1) a +0 whip (53, -31, D:1) a +0 hand axe (56, -38, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -3, D:2) a +0 war axe (14, -17, D:2) a +0 leather armour (14, -14, D:2) a ball python corpse (skeletalised by now) (16, -3, D:2) a +0 short sword (16, 0, D:2) a +0 robe (19, 11, D:2) a giant cockroach corpse (26, -9, D:2) a +0 mace (28, -17, D:2) a bat corpse (skeletalised by now) (32, 2, D:2) a +0 leather armour (32, 15, D:2) a +0 quarterstaff (37, -13, D:2) a hobgoblin corpse (skeletalised by now) (37, 2, D:2) a hobgoblin skeleton (39, -17, D:2) a +0 leather armour (41, 2, D:2) a +0 dagger a goblin skeleton (44, -14, D:2) a +0 sling (44, 10, D:2) a jackal skeleton Level 3 of the Dungeon