Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4011162394723311906 5 TrapHz the Conjurer (level 1, -2/14 HPs) Began as a Demigod Conjurer on Feb 28, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (133 turns). TrapHz the Conjurer (Demigod Conjurer) Turns: 133, Time: 00:00:35 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 53% Magic: 3/5 EV: 11 Int: 20 God: Gold: 35 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A hobgoblin comes into view. Found a scroll labelled IRAURY ETROUM. Found a leather armour. A goblin comes into view. It is wielding a +0 dagger. Found a silvery potion. The hobgoblin shouts! The goblin shouts! Found a fizzy green potion. You see here a +0 leather armour. An endoplasm comes into view. Found a mace and 5 boomerangs. A rat comes into view. The rat squeaks loudly. You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You punch the endoplasm, but do no damage. The endoplasm is moderately wounded. The goblin hits you with a +0 dagger. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The hobgoblin hits you. You die... ..........#.#.. ............... .....##.#.#.#.. !.....#[#...... ....).#.#.#.#.. ......#.#.#.... ..............# #.###.g)#.#.... #..!.@r....## #....J.....(. #...#..####..## ....... ..# ...##.. .# .. #.. # #.. ... You could see an endoplasm, a hobgoblin and a rat. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrapHz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 133 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 5 Punch || 1 Cast: Magic Dart || 11 Armour: Robe || 38 Dodge: Dodged || 29