TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 8, D:1) 2 throwing nets (13, 28, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (14, 43, D:1) 6 poisoned darts (15, 7, D:1) a flux talisman (16, 5, D:1) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (20, 3, D:1) a +0 club (20, 14, D:1) 4 stones (24, 23, D:1) a +0 scale mail (31, 3, D:1) a bat skeleton (38, 15, D:1) 5 stones (47, 35, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 11, D:2) 6 stones (3, 18, D:2) a +0 club (4, 16, D:2) a ribbon worm corpse (6, 2, D:2) a +0 short sword a kobold corpse (16, -2, D:2) a +0 robe (19, -12, D:2) 6 gold pieces (19, -7, D:2) a +0 club 2 throwing nets a jackal corpse a jackal corpse (19, -6, D:2) a +0 whip 5 stones 2 potions of attraction a kobold corpse