TrapHz Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -19, D:1) a quokka corpse (skeletalised by now) (3, 4, D:1) a hobgoblin corpse (skeletalised by now) (8, 4, D:1) a +0 leather armour (10, -3, D:1) a +0 dagger a goblin skeleton (10, 21, D:1) 6 stones (12, -26, D:1) a +0 club (32, 25, D:1) 2 stones (40, -16, D:1) a +0 whip (46, -26, D:1) a blade talisman (49, -8, D:1) a ball python skeleton (49, 2, D:1) a +0 club (50, 3, D:1) a +0 war axe (51, -20, D:1) a hobgoblin skeleton (51, -19, D:1) a quokka skeleton (51, 3, D:1) a rat skeleton (57, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, -8, D:2) a ribbon worm corpse (8, -7, D:2) a dart slug corpse (9, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 4, D:2) a +0 club a goblin corpse (17, -22, D:2) a hobgoblin corpse (skeletalised by now) (46, -16, D:2) 5 stones