TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -49, D:1) a bat corpse (skeletalised by now) (14, -8, D:1) a +0 club a goblin skeleton (26, -34, D:1) a quokka corpse (skeletalised by now) (27, -33, D:1) a ball python corpse (skeletalised by now) (36, -56, D:1) a +0 ring mail (37, -52, D:1) a quokka corpse (skeletalised by now) (38, -33, D:1) 2 throwing nets