TrapHz Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (3, 35, D:1) a +0 ring mail (9, 42, D:1) a +0 dagger a goblin skeleton (14, 50, D:1) 6 poisoned darts (22, 19, D:1) 5 stones (22, 45, D:1) a +0 spear (22, 50, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 0, D:1) a +0 club a goblin skeleton (32, 7, D:1) a ball python skeleton (37, 53, D:1) a frilled lizard corpse (skeletalised by now) (42, 9, D:1) a quokka skeleton (44, 51, D:1) a +0 club (45, 29, D:1) a +0 war axe (45, 49, D:1) a ball python corpse (skeletalised by now) (46, 1, D:1) a +0 buckler (47, 21, D:1) a ball python skeleton (55, 8, D:1) 6 stones (58, 8, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 1, D:2) a quokka skeleton (0, 21, D:2) a ball python corpse (skeletalised by now) (9, -4, D:2) a +0 robe (21, -12, D:2) a stone (26, -1, D:2) a +0 mace (31, 13, D:2) 5 stones (37, -2, D:2) a +0 mace (38, 21, D:2) a rat skeleton (55, -3, D:2) a +0 club (63, -6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 dagger a +0 dagger (0, 7, D:3) a +0 club a +0 animal skin a +0 helmet (1, 8, D:3) a +0 dagger a +0 club (2, 5, D:3) a +0 club (2, 6, D:3) 11 gold pieces a +0 dagger a goblin corpse (2, 12, D:3) a potion of lignification (8, 36, D:3) a +0 club (14, 18, D:3) a +0 hand axe (15, 3, D:3) a +0 flail (15, 6, D:3) a +0 dagger of draining a +0 sling a goblin corpse (16, 45, D:3) a +0 club an orc corpse (skeletalised by now) (17, 45, D:3) a +0 whip a +0 dagger a +0 flail a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 3, D:3) 10 gold pieces