TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 24, D:1) a +0 club a goblin skeleton (4, 27, D:1) a frilled lizard skeleton (6, 42, D:1) a rat corpse (skeletalised by now) (9, 38, D:1) 9 stones (12, -2, D:1) a +0 sling (14, 31, D:1) a +0 short sword (15, -2, D:1) a quokka corpse (skeletalised by now) (19, 42, D:1) a +0 club (27, 4, D:1) a +0 dagger (28, 5, D:1) a hobgoblin skeleton (33, -1, D:1) a +0 club a +0 dagger (37, -4, D:1) a rat skeleton (50, -2, D:1) a bat corpse (skeletalised by now) (51, 3, D:1) a ball python corpse (skeletalised by now) (60, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 spear a +0 whip a +0 club a gnoll corpse