TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 whip of pain a kobold corpse (skeletalised by now) (2, -31, D:1) a hobgoblin skeleton (2, -8, D:1) a +0 club (3, -34, D:1) a +0 dagger (3, -33, D:1) a ball python skeleton (11, -36, D:1) a jackal skeleton (12, -36, D:1) a jackal skeleton (19, -17, D:1) 6 stones (21, -25, D:1) a +0 ring mail (29, -8, D:1) a hobgoblin corpse (skeletalised by now) (37, 4, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (38, -4, D:1) a rat skeleton (52, 1, D:1) 2 stones (55, -17, D:1) a hobgoblin corpse (skeletalised by now) (58, 1, D:1) a +0 whip 4 stones (61, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, 3, D:2) 5 stones (2, 16, D:2) a +0 scale mail (4, -12, D:2) a +0 club (13, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (14, -2, D:2) a +0 leather armour (17, 13, D:2) a +0 ring mail (28, 4, D:2) a +0 robe (33, -26, D:2) a +0 ring mail (49, -12, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -1, D:3) a +0 morningstar a +0 sling (9, -1, D:3) a +0 short sword (19, 3, D:3) a hobgoblin corpse (20, 2, D:3) a +0 club (26, 8, D:3) 5 stones