TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 5, D:1) a +0 dagger a +0 club (8, 10, D:1) a flux talisman (10, 4, D:1) a bat corpse (skeletalised by now) (26, 38, D:1) a +0 club (33, 1, D:1) 2 poisoned darts (33, 9, D:1) a +0 club (44, 13, D:1) a rat corpse (skeletalised by now) (52, 12, D:1) a +0 dagger (58, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 7, D:2) a +0 hand axe (10, 44, D:2) a +0 club a kobold corpse (skeletalised by now) (12, -13, D:2) 6 stones (17, -1, D:2) a +0 dagger (17, 9, D:2) a hobgoblin skeleton (17, 22, D:2) an adder skeleton (18, -14, D:2) a jackal skeleton (21, 44, D:2) 6 boomerangs (27, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, -6, D:2) 5 stones (53, -15, D:2) a +0 spear (54, 22, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance (1, 0, D:3) the +6 sling of Scorn {drain, Int+4} Int+4: It affects your intelligence (+4). (unseen) (2, 0, D:3) 11 gold pieces (2, 2, D:3) 8 stones (2, 28, D:3) a rat corpse (8, 27, D:3) a +0 short sword