TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 25, D:1) a +0 dagger 5 stones (4, -1, D:1) a +0 mace (4, 0, D:1) a stone (12, 19, D:1) a +0 short sword (14, 7, D:1) a frilled lizard skeleton (14, 9, D:1) a bat skeleton (16, 12, D:1) 2 poisoned darts (17, 1, D:1) a stone (30, 16, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (30, 31, D:1) a quokka corpse (skeletalised by now) (31, 23, D:1) a +0 animal skin (33, 12, D:1) a +0 quarterstaff (37, -3, D:1) a +0 dagger (39, 13, D:1) a bat skeleton (42, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, 0, D:2) a +0 leather armour (7, -5, D:2) 6 stones (10, -10, D:2) a frilled lizard corpse (skeletalised by now) (13, -12, D:2) a +0 cloak (13, 2, D:2) a frilled lizard corpse (skeletalised by now) (13, 4, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (19, 34, D:2) a +0 hand axe (20, 33, D:2) a quokka corpse (22, 4, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 14, D:2) a +0 short sword (23, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 14, D:2) a quokka corpse (skeletalised by now) (30, -1, D:2) a frilled lizard corpse (skeletalised by now) (30, 17, D:2) a +0 ring mail (31, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 6, D:2) an adder corpse (skeletalised by now) (39, 17, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, 5, D:3) a +0 club (14, -2, D:3) a rat corpse (14, 5, D:3) a +0 club 2 stones a kobold corpse