TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (0, 4, D:1) a +0 spear (3, -15, D:1) a frilled lizard skeleton (5, -18, D:1) a +0 club (9, -21, D:1) 4 stones (9, -20, D:1) a jackal skeleton (10, -21, D:1) a frilled lizard skeleton (11, -6, D:1) 5 stones (16, -23, D:1) a bat skeleton (16, -17, D:1) a +0 club (17, 7, D:1) a +0 ring mail (19, -31, D:1) a +0 leather armour (22, -5, D:1) a +0 leather armour (23, -18, D:1) a +0 dagger a goblin skeleton (25, 8, D:1) a +0 dagger (38, -1, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (42, -19, D:1) a +0 scimitar (44, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -8, D:2) a +0 club (3, -9, D:2) a scroll of blinking