TrapHz Level 1 of the Dungeon (3, -2, D:1) a +0 ring mail (3, 1, D:1) a +0 club (4, -4, D:1) a +0 robe (4, 2, D:1) a bat skeleton (6, -6, D:1) a +0 robe (8, -5, D:1) a +0 club (9, 2, D:1) a +0 club a kobold skeleton (10, -7, D:1) a rat corpse (skeletalised by now) (14, -9, D:1) a +0 pair of gloves (17, -7, D:1) a +0 ring mail (17, -4, D:1) a bat skeleton (17, 1, D:1) a jackal skeleton (19, -4, D:1) a +0 club a hobgoblin skeleton (22, 8, D:1) a frilled lizard skeleton (24, 6, D:1) a ball python skeleton (44, -18, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 19, D:2) a +0 hand axe (4, -17, D:2) a frilled lizard skeleton (13, -15, D:2) 5 stones (16, -8, D:2) a frilled lizard skeleton (17, -9, D:2) a jackal skeleton (18, 16, D:2) 6 stones (27, 15, D:2) a bat corpse (skeletalised by now) (37, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -18, D:3) a book of Frost (9, -9, D:3) a +1 morningstar of venom (13, -6, D:3) a +0 dagger (20, -3, D:3) 6 stones (26, -12, D:3) a +0 club (39, -16, D:3) a +0 ring mail