TrapHz Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (1, -13, D:1) a jackal corpse (skeletalised by now) (2, -13, D:1) a jackal skeleton (3, -22, D:1) a +0 dagger (3, -11, D:1) a +0 club 3 stones (4, -10, D:1) a +0 club (6, -27, D:1) a bat corpse (skeletalised by now) (10, -29, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (13, -32, D:1) a +0 buckler (13, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 9, D:1) 5 poisoned darts (18, -28, D:1) a frilled lizard skeleton a bat skeleton (21, 8, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (45, -18, D:1) a ball python corpse (skeletalised by now) (46, -28, D:1) a +0 robe (47, 5, D:1) a +0 war axe (49, -4, D:1) a frilled lizard skeleton (54, -26, D:1) a rat corpse (skeletalised by now) (55, -24, D:1) a +0 hand axe (60, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, -12, D:2) a +0 robe (1, -2, D:2) an adder corpse a bat corpse (skeletalised by now) (6, 6, D:2) a +0 dagger 5 stones (7, 10, D:2) a jackal corpse (skeletalised by now) (9, 11, D:2) a jackal corpse (skeletalised by now) (24, 7, D:2) a bat skeleton (34, 3, D:2) an adder skeleton (40, 0, D:2) a +0 whip (40, 21, D:2) a +0 hand axe (40, 30, D:2) a +0 club (45, -3, D:2) a +0 dagger a goblin corpse (55, -2, D:2) a giant cockroach corpse