TrapHz Level 1 of the Dungeon (2, 12, D:1) a hobgoblin corpse (skeletalised by now) (3, 31, D:1) a stone (12, 23, D:1) a +0 club (14, 18, D:1) a +0 leather armour (14, 21, D:1) a +0 dagger (19, -10, D:1) a +0 club (19, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 29, D:1) a +0 dagger (29, 4, D:1) a +0 quarterstaff (41, 7, D:1) a hobgoblin skeleton (41, 12, D:1) a +0 short sword (47, 29, D:1) a hobgoblin corpse (skeletalised by now) (48, 29, D:1) a +0 club (48, 44, D:1) a +0 scimitar (60, 37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -5, D:2) a +0 flail a gnoll corpse (3, -5, D:2) a +0 club a gnoll corpse (11, 6, D:2) a rat corpse (13, 1, D:2) a +0 whip a gnoll corpse (15, -2, D:2) a +0 club (15, 18, D:2) a +0 dagger a goblin corpse (19, 22, D:2) a potion of haste (22, 8, D:2) 17 gold pieces (24, -1, D:2) a +0 short sword (26, 27, D:2) a +0 sling (28, 9, D:2) a ball python corpse