TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (2, 6, D:1) a bat skeleton (12, -16, D:1) a stone (18, -7, D:1) a bat skeleton (19, 6, D:1) a +0 dagger a goblin skeleton (22, -19, D:1) 5 stones (22, -11, D:1) a quokka skeleton (33, -12, D:1) a +0 short sword (36, -17, D:1) a +0 dagger 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, -3, D:2) a hobgoblin corpse (skeletalised by now) (16, 37, D:2) 4 stones (20, 12, D:2) a +0 scale mail (31, 12, D:2) a hobgoblin skeleton (37, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 26, D:2) a +0 dagger a goblin skeleton (41, 26, D:2) a hobgoblin skeleton (41, 35, D:2) a +0 leather armour (43, 17, D:2) an adder skeleton (48, 5, D:2) a +0 club (50, 10, D:2) 4 stones (50, 15, D:2) a ball python skeleton (56, 9, D:2) 6 stones (56, 14, D:2) a +0 ring mail (58, 6, D:2) a +0 club a +0 sling a goblin skeleton (66, 15, D:2) a +0 sling Level 3 of the Dungeon (7, 2, D:3) an adder corpse (9, 5, D:3) a +0 robe (11, 2, D:3) a +0 spear 6 stones (14, -2, D:3) a +0 flail a +0 leather armour a gnoll corpse (15, -4, D:3) a +0 club (25, 7, D:3) 2 javelins (26, 8, D:3) a +0 club (27, -12, D:3) a hobgoblin corpse