TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 11, D:1) a +0 dagger (4, 22, D:1) a +0 dagger (8, 8, D:1) a ball python corpse (skeletalised by now) (8, 14, D:1) a hobgoblin corpse (skeletalised by now) (13, 4, D:1) a +0 leather armour of cold resistance (14, -8, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (21, 11, D:1) a +0 leather armour (24, -13, D:1) a hobgoblin corpse (skeletalised by now) (26, 10, D:1) a +0 robe (29, 3, D:1) 6 stones (33, -1, D:1) a +0 leather armour (36, 18, D:1) a +0 war axe (40, 3, D:1) a +0 short sword (41, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (50, -17, D:1) a rat corpse (skeletalised by now) (50, -4, D:1) a rat corpse (skeletalised by now) (50, -3, D:1) a +0 robe (57, 4, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (5, 27, D:2) a ball python corpse (21, 19, D:2) a maw talisman (26, 5, D:2) a +0 dagger a goblin corpse (40, -14, D:2) a +0 flail a gnoll corpse (41, -14, D:2) a +0 whip (48, -14, D:2) a +0 flail a gnoll corpse (50, -14, D:2) an adder corpse