TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 1, D:1) a +0 dagger a scroll of identify (4, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 3, D:1) a hobgoblin skeleton (31, 6, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (1, -5, D:2) a ball python corpse (skeletalised by now) (4, -2, D:2) an adder corpse (skeletalised by now) (7, 7, D:2) 3 stones (9, 26, D:2) a +0 short sword a stone (15, -6, D:2) an inkwell talisman (24, 16, D:2) 6 stones (26, 6, D:2) a +0 leather armour (26, 19, D:2) a +0 whip (26, 32, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (31, 17, D:2) a bat skeleton (38, 17, D:2) a rat skeleton (49, 25, D:2) 7 stones Level 3 of the Dungeon (2, 8, D:3) a bat corpse (skeletalised by now) (20, -8, D:3) 19 gold pieces (22, -2, D:3) a +0 dagger (22, 9, D:3) a +0 leather armour (24, -4, D:3) a +0 plate armour (24, 26, D:3) a +0 halberd (25, 19, D:3) a +0 spear a gnoll corpse (skeletalised by now) (29, -5, D:3) a rat corpse (skeletalised by now) (29, -4, D:3) a frilled lizard corpse (skeletalised by now) (29, 22, D:3) a +0 flail (39, 17, D:3) a +0 war axe a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (0, 1, Sewer) a river rat corpse (skeletalised by now) (0, 2, Sewer) a rat corpse (skeletalised by now) (1, 3, Sewer) a ball python corpse (skeletalised by now) (1, 6, Sewer) a river rat corpse (skeletalised by now) (13, -10, Sewer) a rat corpse (13, 8, Sewer) a ball python corpse (13, 9, Sewer) an adder corpse (14, 9, Sewer) a ball python corpse (24, -8, Sewer) a rat corpse (25, 9, Sewer) a ball python corpse (26, 2, Sewer) a +0 leather armour (27, 2, Sewer) 3 flux baubles (27, 6, Sewer) a rat corpse