TrapHz Level 1 of the Dungeon (0, 3, D:1) a +0 short sword a stone (4, -4, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a hobgoblin corpse (skeletalised by now) (5, 15, D:1) a +0 short sword a stone (9, 23, D:1) a +0 short sword 5 stones (13, 13, D:1) a +0 helmet (13, 23, D:1) a +0 club (20, 6, D:1) a quokka corpse (skeletalised by now) (26, 7, D:1) a staff of fire (27, 25, D:1) 6 stones (29, 8, D:1) a -1 club (36, 8, D:1) 5 stones (37, 13, D:1) a +0 quarterstaff (43, 31, D:1) a +0 dagger (45, 33, D:1) a frilled lizard corpse (skeletalised by now) (47, -6, D:1) a bat skeleton (51, 6, D:1) 3 stones a +0 short sword (53, 8, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 6, D:2) a +0 pair of boots (24, 8, D:2) a hobgoblin corpse (skeletalised by now) (26, -7, D:2) a bat skeleton (30, -13, D:2) a +0 short sword a kobold skeleton (31, 16, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (38, 1, D:2) a +0 robe (39, -19, D:2) a +0 ring mail (41, -19, D:2) a +0 pair of boots (43, -20, D:2) a +0 falchion (44, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 0, D:2) a jackal corpse (skeletalised by now) (49, -2, D:2) a +0 sling (53, 2, D:2) a +0 hand axe (57, -16, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (0, 4, D:3) a giant cockroach corpse (0, 6, D:3) 15 gold pieces (0, 18, D:3) a +0 sling a +0 dagger a goblin corpse (0, 20, D:3) a ball python corpse (1, 6, D:3) a +0 short sword of protection (still there?) 3 poisoned darts (still there?)