TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (15, -28, D:1) a +0 robe (15, -3, D:1) a +0 leather armour (22, -34, D:1) a +0 club a goblin skeleton (31, 6, D:1) 5 stones (32, -12, D:1) a +0 dagger (32, 4, D:1) a bat corpse (skeletalised by now) (33, -4, D:1) a +0 ring mail (34, -24, D:1) a +0 robe (34, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -4, D:1) a ball python corpse (skeletalised by now) (56, -14, D:1) a +2 leather armour of poison resistance (58, -22, D:1) a +0 hand axe Level 2 of the Dungeon (4, 28, D:2) a +0 leather armour (5, 27, D:2) a +0 dagger a +2 heavy sling a goblin corpse (skeletalised by now) (5, 37, D:2) a bat corpse (skeletalised by now) (10, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 5, D:2) an adder corpse (skeletalised by now) (30, 27, D:2) a staff of air (42, 0, D:2) a +0 war axe (47, 28, D:2) a +0 short sword a +0 ring mail (48, 19, D:2) an adder skeleton (52, 27, D:2) an adder skeleton (52, 38, D:2) a +2 pair of gloves (55, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (56, 5, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (60, 13, D:2) a rat corpse (skeletalised by now) (60, 16, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (7, -30, D:3) a +0 dagger a +0 ring mail (12, -35, D:3) a quokka corpse (14, -21, D:3) a rat corpse (19, -22, D:3) a +0 club a goblin corpse (46, -5, D:3) a ball python corpse