TrapHz Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 34, D:1) a ball python corpse (skeletalised by now) (19, 11, D:1) a +0 robe (20, 27, D:1) a jackal skeleton (26, 30, D:1) a jackal corpse (skeletalised by now) (27, 11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (33, 14, D:1) a ball python corpse (skeletalised by now) (37, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (8, 1, D:2) a +0 rapier (11, -32, D:2) a +0 spear (16, -31, D:2) 6 boomerangs (19, -29, D:2) 3 stones a quokka corpse (skeletalised by now) (20, -11, D:2) a +0 glaive (23, 11, D:2) a +0 robe (24, -31, D:2) a jackal corpse (skeletalised by now) (24, -29, D:2) a jackal corpse (skeletalised by now) (24, 11, D:2) a +0 dagger a +0 flail (29, 6, D:2) a dart slug corpse (33, 16, D:2) a bat corpse (skeletalised by now) (35, -33, D:2) a ball python corpse (skeletalised by now) (43, -11, D:2) a +0 short sword (45, -13, D:2) a +0 robe (47, 9, D:2) a +0 robe (52, -19, D:2) a +0 short sword (52, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (8, -26, D:3) 2 flux baubles (15, -12, D:3) a +0 short sword 3 stones (20, -6, D:3) a +0 short sword