TrapHz Level 1 of the Dungeon (4, 30, D:1) 7 stones (7, -14, D:1) a +0 dagger (11, -7, D:1) a hobgoblin corpse (skeletalised by now) (12, 12, D:1) a +0 short sword (13, -20, D:1) a hobgoblin corpse (skeletalised by now) (22, 7, D:1) a +0 dagger (26, 26, D:1) a hobgoblin skeleton (30, -3, D:1) a bat skeleton (33, 1, D:1) a +0 short sword 3 stones (38, -3, D:1) a +0 long sword (45, 18, D:1) a jackal skeleton (47, 26, D:1) 4 stones (50, 18, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (51, 5, D:1) 4 stones (55, 4, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (7, 6, D:2) a +0 club (8, 19, D:2) a ball python skeleton (13, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (16, -9, D:2) a rat corpse (skeletalised by now) (17, -23, D:2) a +0 dagger a goblin skeleton (17, -22, D:2) a +0 rapier (17, -19, D:2) a +0 dagger a +0 dagger (17, -18, D:2) a +0 mace a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (17, -17, D:2) a +0 dagger a +0 club (20, 21, D:2) 4 stones (21, -7, D:2) a hobgoblin corpse (skeletalised by now) (27, -20, D:2) a +0 chain mail (36, 8, D:2) a hobgoblin corpse (skeletalised by now) (36, 9, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (37, 9, D:2) a +0 hand axe (38, 9, D:2) an adder corpse (skeletalised by now) (38, 22, D:2) a quill talisman (47, -20, D:2) a +0 ring mail (50, 4, D:2) a +0 leather armour (52, 17, D:2) a +0 dagger (58, 24, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 9 stones (9, -7, D:3) a jackal corpse (skeletalised by now) (9, 1, D:3) a +0 chain mail (10, -6, D:3) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -21, D:3) a +0 chain mail (14, -42, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, -29, D:3) 3 flux baubles (28, -33, D:3) a frilled lizard skeleton (28, -30, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (28, -1, D:3) 3 stones (34, -6, D:3) a +0 club (43, -5, D:3) the +4 trident of Regicide {antimagic, rC+ Str+4 Dex+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (53, -17, D:3) a frilled lizard corpse (skeletalised by now) (53, -16, D:3) a rat corpse (skeletalised by now) (55, -8, D:3) 2 stones Level 4 of the Dungeon (3, 13, D:4) an adder corpse (skeletalised by now) (13, -3, D:4) a +0 robe (27, -9, D:4) a +0 falchion (39, 9, D:4) a +0 long sword (40, 9, D:4) a +0 quarterstaff (40, 11, D:4) a +0 club (43, 5, D:4) a +0 club (46, -15, D:4) a +0 hand axe (56, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 39, D:5) an adder corpse (skeletalised by now) (5, -21, D:5) a +0 club (20, -23, D:5) a +0 scythe a +0 robe (26, 16, D:5) 5 stones (28, 39, D:5) a +0 leather armour (29, -19, D:5) a +0 mace (35, 7, D:5) a howler monkey corpse (skeletalised by now) (40, 23, D:5) an adder corpse (skeletalised by now) (43, 33, D:5) a +0 giant club an ogre corpse (skeletalised by now) (44, -11, D:5) 2 stones (52, -2, D:5) a +0 spear Level 6 of the Dungeon [Shop] Luaphoky's Distillery a potion of mutation (88 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of invisibility (unknown) (88 gold) a potion of mutation (88 gold) [Shop] Eneidol's Weapon Boutique a +1 morningstar of protection (170 gold) a +1 falchion of holy wrath (148 gold) 5 stones (6 gold) 6 stones (7 gold) the +7 lajatang of Order {silver, rMut} (751 gold) rMut: It protects you from mutation. a +0 halberd (48 gold) a +0 club (6 gold) a +0 mace (36 gold) a +0 rapier (66 gold) a +0 quarterstaff (60 gold) [Shop] Jiweor's Antique Weapon Shoppe a +0 partisan (182 gold) a +0 rapier (143 gold) a +0 quarterstaff (130 gold) a +0 club (13 gold) a +0 mace (78 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 mace (78 gold) [Shop] Qiokaq's Book Emporium Ziqosah's Incunable of Glaciation (210 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 a book of Geomancy (300 gold) a book of Hexes (540 gold) a manual of Unarmed Combat (1200 gold) a Necronomicon (810 gold) a Young Poisoner's Handbook (300 gold) a book of Beasts (690 gold) a book of Lightning (540 gold) a book of Necromancy (270 gold) (0, 0, D:6) 5 stones (16, 17, D:6) a +0 mace (25, 22, D:6) 2 atropa-tipped darts (28, 19, D:6) a +0 hand axe a +0 chain mail (29, 14, D:6) a +0 hand axe (30, 18, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (30, 20, D:6) a +0 leather armour a +0 mace (41, 12, D:6) a +0 hand axe (42, 21, D:6) a +0 giant club an ogre corpse (skeletalised by now) (45, -6, D:6) a +0 leather armour (46, 10, D:6) a +0 club (49, 10, D:6) a +0 short sword (49, 45, D:6) 10 gold pieces (50, 10, D:6) a +0 shortbow a +0 war axe an orc skeleton (50, 13, D:6) a human skeleton (50, 44, D:6) a staff of cold (unseen) (51, -2, D:6) a gold piece (51, 10, D:6) a +0 flail (51, 43, D:6) 14 gold pieces (59, 10, D:6) a +0 mace 5 boomerangs an orc skeleton (61, 10, D:6) a +0 quarterstaff Level 7 of the Dungeon (4, 0, D:7) a +0 robe a +0 dagger (11, 2, D:7) 2 poisoned darts (12, 0, D:7) a +0 sling